Difference between revisions of "Cygnar"

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== Sources ==
== Sources ==
* <sup>1</sup> [[Iron Kingdoms: Kings, Nations, and Gods]] Page 10
* <sup>1</sup> [[Iron Kingdoms: Kings, Nations, and Gods]]
**<sup>a</sup>: Page 8
**<sup>b</sup>: Page 10
**<sup>c</sup>: Page 252
* <sup>2</sup> [[Iron Kingdoms: Core Rules]]  
* <sup>2</sup> [[Iron Kingdoms: Core Rules]]  
**<sup>a</sup>: Page 17
**<sup>a</sup>: Page 17
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**<sup>c</sup>: Page 21
**<sup>c</sup>: Page 21
**<sup>d</sup>: Page 22
**<sup>d</sup>: Page 22
* <sup>2</sup> [[Forces of WARMACHINE: Mercenaries]]
**<sup>a</sup>: Page 26

Revision as of 05:55, 28 February 2019

Warmachine : Cygnar · Khador · Protectorate of Menoth · Cryx · Retribution of Scyrah · Convergence of Cyriss · Crucible Guard · Mercenaries (Llaelese Resistance · Hammer Strike · Talion Charter · Operating Theater)
Hordes : Trollbloods · Circle Orboros · Skorne · Legion of Everblight · Grymkin · Minions (Blindwater Congregation · Thornfall Alliance)


Kingdom of Cygnar

Cygnar Flag

Cygnar Map

Leader: Julius Raelthorne
Common name: Cygnar
Pronunciation: SIG-nahr
Capital: Caspia
Formation: 202 AR
Government: Monarchy
Population: 8,870,000
Currency: Crown
Other names: Jewel of the Iron Kingdoms
Demonym: Cygnaran
Official language: Cygnaran
Other languages: Llaelese, Ordic, Rhulic, Khadoran

Cygnar, officially the Kingdom of Cygnar is a parliamentary monarchy in western Immoren.


The name "Cygnar" originates from the Cygnus standard used by the Kingdom of Caspia during the rule of Benewic Govant, later King Benewic I of the Kingdom of Cygnar in 203 AR. His banner was a golden swan on a blue field, which remains in use as the official flag of Cygnar. 1


Ancient Calacia

The first Menite city was established in 6500 BR at Icthier. The legendary Priest-King Cinot founded and ruled the city for four centuries. It remained the center of Menite civilization long after his death. In 5500 BR an expedition departed Icthier under the leadership of the priest Geth to spread the Menite faith in the uncivilized lands to the north. 2b

In 4000 BR the people of Icthier were forced to abandon their city because of drastic changes to the environment. This disaster is recorded as the Time of the Burning Sky. The Menites found refuge in the lands along the Black River. In 2800 BR Valent Thrace united the Menites and built a new city called Calacia at the mouth of the Black River. Calacia had stone walls which led to it being called the Shield of Thrace. 2c

Priest-King Golivant I led the army of Calacia against the worshipers of the Devourer Wurm. Golivant I attacked and burned a number of villages west of Calacia. Horfar Grimmr, a trollkin chieftain gathered various Molgur tribes for an attack on Calacia. Golivant I successfully defended the city and defeated Horfar Grimmr in personal combat. The Molgur withdrew after the death of their leader. 2d After ten more years of war the Calacians defeated the Molgur in 2200 BR. 2a

After Golivant I died his heir Golivant II was unable to keep the Calacians unified. Golivant II was killed and the kingdom disintegrated. His son Golivant III reunified the Menites of Calacia in 2051 BR.2d In 2050 BR he expanded the city and consecrated new fortifications to Menoth. Golivant III renamed the city Caspia. 2a Caspia became known as the City of Walls for the new defenses raised by Golivant III. 2d

Thousand Cities Era Caspia

The defeat of the Molgur in 2200 BR allowed Caspia to prosper amongst the south kingdoms in Western Immoren and ushered in the Thousand Cities Era as fortified towns sprang up and engaged in trade, alliances, and war. The constant flux of peace and war between neighbors made war profitable for freelance soldiers and would give rise to the Charter, the rules and structures that all mercenaries operate under when taking on contracts and negotiating warfare to avoid conflicts of interest.

The numerous city states around Caspia formed shifting alliances but over time these alliances settled around common customs, dialects, and trade alliances to form the major human ethnic groups that would define Cygnar.

North of Caspia, a loose confederation of city states allied with one another into the nation of Midar around 1850 BR. Along the coast west of Caspia, Thuria was established with the unification of clans around the Bay of Stone. Thuria was a nation notable for its philosophers, orators, unified military, and expansive navy. Their singular advance northward by land and the sea was challenged when a hundred castellans formed Tordor and ended with the Tordoran Conquest around 1322 BR.

The nations which would later constitute modern Cygnar; Caspia, Midar, and Thuria, were devoted to the worship of Menoth with the exception of Morrdh. After the Time of the Burning Sky some of the descendants of Cinot founded the kingdom of Morrdh north of Caspia in what would later be known as the Thornwood Forest. With the defeat of the Molgur the Morridianes stopped their worship of Menoth and began practicing necromancy, infernalism, and entered an alliance with the dragon Ethrunbal.

After the ascension and widespread worship of the Twins, a final conflict with Midar in 1500 BR ended the reign of Morrdh. The conflict created a diaspora of Morridianes into the rural regions of Cygnar and left a cultural scar upon the Cygnaran people. Morridianes are still addressed with suspicion and the profane evils that took place in the Thornwood during the time of Morrdh still compels profound wickedness to occur there.

Modern Cygnar


Administrative Divisions



Law and Order

Foreign Relations




Science and Technology


Ethnic Groups




See Also