Difference between revisions of "Cygnar"

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{{Lead rewrite}}{{Infobox Faction
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{{Infobox Faction
 
|longname=Kingdom of Cygnar
 
|longname=Kingdom of Cygnar
 
|name=Cygnar
 
|name=Cygnar
 
|adjective=Cygnaran
 
|adjective=Cygnaran
|leader=[[Leto Raelthorne]]
+
|leader=[[Julius Raelthorne]]
 
|language=[[Cygnaran]]
 
|language=[[Cygnaran]]
 
|otherlanguages=[[Llaelese]], [[Ordic]], [[Rhulic]], [[Khadoran]]
 
|otherlanguages=[[Llaelese]], [[Ordic]], [[Rhulic]], [[Khadoran]]
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|population=8,870,000
 
|population=8,870,000
 
|currency=[[Crown (Currency)|Crown]]
 
|currency=[[Crown (Currency)|Crown]]
 +
|othernames=Jewel of the Iron Kingdoms
 
|pronunciation=SIG-nahr
 
|pronunciation=SIG-nahr
 
}}__FORCETOC__
 
}}__FORCETOC__
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== Etymology ==
 
== Etymology ==
 
+
The name "Cygnar" originates from the Cygnus standard used by the Kingdom of Caspia during the rule of [[Benewic Govant]], later King Benewic I of the Kingdom of Cygnar in 203 AR. His banner was a golden swan on a blue field, which remains in use as the official flag of Cygnar. <sup>1b</sup>
The name "Cygnar" originates from the Cygnus banner used by the Kingdom of Caspia during the rule of Benewic Govant. Govant later became Benewic I of the Kingdom of Cygnar in 203 AR. This banner was a golden swan on a blue field, which has become an enduring symbol of the monarchy. <sup>1</sup>
 
  
 
== History ==
 
== History ==
Line 24: Line 24:
 
=== Ancient Calacia ===
 
=== Ancient Calacia ===
  
In 6500 BR the Menite faithful followed the instruction of their priests and reached the shore of Mermedius where they established their first city, Icthier. Menoth, the Creator of Man, inscribed the Canon of the True Law at Icthier. The True Law established the rule of the Priest-Kings, the chosen of Menoth. The first of these divinely appointed rulers was Cinot who delivered the Gift of the Sheaf. It is said that Cinot turned ash to grain and salt to nectar. The Menites built aqueducts and irrigation canals to water and feed their people. They quarried stone and built mighty walls and dwellings. Their priests and soldiers made war against savage heathens and wild beasts. Cinot led his people for four centuries until his death. The city of Icthier however remained the center of Menite civilization long after the death of Cinot. <sup>2a</sup>
+
The first Menite city was established in 6500 BR at Icthier. The legendary Priest-King Cinot founded and ruled the city for four centuries. It remained the center of Menite civilization long after his death. In 5500 BR an expedition departed Icthier under the leadership of the priest Geth to spread the Menite faith in the uncivilized lands to the north. <sup>2b</sup>
 +
 
 +
In 4000 BR the people of Icthier were forced to abandon their city because of drastic changes to the environment. This disaster is recorded as the Time of the Burning Sky. The Menites found refuge in the lands along the Black River. In 2800 BR Valent Thrace united the Menites and built a new city called Calacia at the mouth of the Black River. Calacia had stone walls which led to it being called the Shield of Thrace. <sup>2c</sup>
 +
 
 +
Priest-King Golivant I led the army of Calacia against the worshipers of the Devourer Wurm. Golivant I attacked and burned a number of villages west of Calacia. Horfar Grimmr, a trollkin chieftain gathered various Molgur tribes for an attack on Calacia. Golivant I successfully defended the city and defeated Horfar Grimmr in personal combat. The Molgur withdrew after the death of their leader. <sup>2d</sup> After ten more years of war the Calacians defeated the Molgur in 2200 BR. <sup>2a</sup>
 +
 
 +
After Golivant I died his heir Golivant II was unable to keep the Calacians unified. Golivant II was killed and the kingdom disintegrated. His son Golivant III reunified the Menites of Calacia in 2051 BR.<sup>2d</sup>  In 2050 BR he expanded the city and consecrated new fortifications to Menoth. Golivant III renamed the city Caspia. <sup>2a</sup> Caspia became known as the City of Walls for the new defenses raised by Golivant III. <sup>2d</sup>
 +
 
 +
=== Thousand Cities Era Caspia ===
 +
 
 +
The defeat of the Molgur in 2200 BR allowed Caspia to prosper amongst the south kingdoms in Western Immoren and ushered in the Thousand Cities Era as fortified towns sprang up and engaged in trade, alliances, and war. <sup>1a</sup> The constant flux of peace and war between neighbors made war profitable for freelance soldiers and would give rise to the Charter, the rules and structures that all mercenaries operate under when taking on contracts and negotiating warfare to avoid conflicts of interest. <sup>3a</sup>
 +
 
 +
The numerous city states around Caspia formed shifting alliances but over time these alliances settled around common customs, dialects, and trade alliances to form the major human ethnic groups that would define Cygnar.
 +
 
 +
North of Caspia, a loose confederation of city states allied with one another into the nation of Midar around 1850 BR.  Along the coast west of Caspia, Thuria was established with the unification of clans around the Bay of Stone. <sup>1c</sup> Thuria was a nation notable for its philosophers, orators, unified military, and expansive navy. Their singular advance northward by land and the sea was challenged when a hundred castellans formed Tordor and ended with the Tordoran Conquest around 1322 BR. <sup>1a</sup>
 +
 
 +
The nations which would later constitute modern Cygnar; Caspia, Midar, and Thuria, were devoted to the worship of Menoth with the exception of Morrdh. After the Time of the Burning Sky some of the descendants of Cinot founded the kingdom of Morrdh north of Caspia in what would later be known as the Thornwood Forest. With the defeat of the Molgur the Morridianes stopped their worship of Menoth and began practicing necromancy, infernalism, and entered an alliance with the dragon Ethrunbal. <sup>4a</sup>
 +
 
 +
After the ascension and widespread worship of the Twins, a final conflict with Midar in 1500 BR ended the reign of Morrdh. <sup>1a</sup> The conflict created a diaspora of Morridianes into the rural regions of Cygnar and left a cultural scar upon the Cygnaran people. Morridianes are still addressed with suspicion and the profane evils that took place in the Thornwood during the time of Morrdh still compels profound wickedness to occur there.
 +
 
 +
'''Reconciliation'''
 +
 
 +
The spreading worship of Thamar, Morrow, destruction of Morrdh, and the rise of scions and ascendants brought about the prosecution of Thamarites and Morrowans in those areas that were dominated by devotion to Menoth. While the scions of Thamar and ascendants of Morrow, such as chaplain alchemist Solovin and potentional plague doctor Remel performed miracles <sup>1e</sup> <sup>1f</sup> witnesses were scarce.
 +
Menoth’s scrutators questioned the validity of Thamar’s and Morrow’s divinity until they convened with Morrowan leaders at the Divinium, their holy place of worship. <sup>1f</sup>
  
In 4000 BR the Time of the Burning Sky wrought great devastation in Icthier. The survivors abandoned Icthier and settled at the mouth of the Black River. For centuries these small villages kept their Menite faith. Subjected to attacks by horrible monsters and barbarous tribes they stubbornly held on. In 2800 BR the Warrior-Priest Valent Thrace united these scattered communities into a single state. They set to quarrying stone and felling timber to raise the walls of a fortress which was named the Hold of Calacia. These stone walls became known as the Shield of Thrace. <sup>2b</sup>
+
Before the leaders of these two faiths meet to usher in an era of good feelings, an assassin and Thamarite, Khorva, received visions. These dreams foretold a path to ascendancy paved with the attending Morrowan primarch's murder. When ascendant Katrena; patron of valor, knighthood, and nobility, manifested and slew Khorva, Thamar herself appeared to claim Khorva while Morrow protected Katrena from Thamar's wrath. This event proved the divinity of the Twins to the scrutators and abated their prosecuting gaze for a time. <sup>1f</sup>
  
In time the people of Calacia learned to work iron and even steel, their soldiers possessed steel arms and iron armor unmatched by their enemies. Their armies fought with order and discipline and armed themselves with powerful longbows. Their priests inspired them with their prayers and cleansed the servants of the Devourer Wurm with sacred flame. For hundreds of years, Calacia proved impregnable to the attacks of neighboring tribes. <sup>2b</sup>
+
This temporary peace would bring about an era of innovation known as the Clockwork Renaissance.
  
In 2230 BR the Priest-King Golivant I was born. As an adult he led the armies of Calacia against the various Molgur tribes which had preyed on the Menite people for a thousand years. They advanced into the west, slaying the savages and burning their villages. In retaliation the Molgur gathered to the call of Horfar Grimmr, a great chieftain among the trollkin. The trollkin, ogrun, bogrin, and human worshipers of the Devourer Wurm flocked to Grimmr and formed a vast horde under his direction. United they lay siege to Calacia. <sup>2c</sup>
+
=== The Clockwork Renaissance in Cygnar ===
  
Golivant bested Grimmr in combat taken prisoner. After watching their champion tortured and executed the Molgur withdrew to the forests and mountains. <sup>2c</sup> Golivant spent the next ten years breaking the power of the Molgur, finally succeeding in 2200 BR by driving the Molgur from the Wyrmwall Mountains.<sup>2d</sup> Never again would the Molgur be united as a single people. <sup>2c</sup>
+
Clockwork Renaissance
 +
Humanity began its endeavor into intellectual exploration when the Gifts of Menoth (the Flame, Wall, Sheaf, and the Law) were revealed to and implemented by the priest-king Cinot. Technological development up to the Clockwork Renaissance was marked with periods of sparse growth. Kielamandes made significant advancements in mathematics, formal logic, astronomy, and architecture. The Twins were not only an upheaval to the spiritual realm of Urcaen but them and their subsequent ascendants and scions provided moments of advancement. Morrow was a prodigy in natural philosophy and mathematics and Thamar showed an interest in astronomy and was a linguistic genius.<sup>5a</sup> However, wars with the Molgur, Morrdh, and Menite persecutions also brought stagnation.<sup>2f</sup>
  
After the death of Priest-King Golivant I, Calacia disintegrated into warring parties and Priest-King Golivant II was killed. It was not until 2051 BR that Priest-King Golivant III took power and reunited the Menites of the Black River. <sup>2c</sup> In 2050 BR he reconsecrated the city of Calacia to Menoth and named it Caspia, the City of Walls. <sup>2d</sup> The city was greatly expanded and new fortifications were erected. <sup>2c</sup>
+
After the destruction of the Molgur, fall of the Morrdh kingdom, and reconciliation of Menite and Morrowan faiths the time for discovery was possible. Glasneagh of Ceryl invented an algorithm to isolate prime numbers, Tolonia of Caspia advanced trigonometry into an early form of precalculus, and a Thurian group known as the Cloutsdown Enumerators developed analytical mechanics.<sup>5a</sup> Together they brought about the Clockwork Renaissance.
 +
During this period the following contributions would be made.
 +
  • In 1100 BR Voldu Grova, an Umbrean apothecary, applied quantitative experimentation to testing and categorizing alchemical
 +
    compounds.<sup>2f</sup>
 +
  • Janus Gilder from Mercir invented the printing press.<sup>2f</sup>
 +
  • Drago Salvoro, a Khardic engineer, invented the steam engine.<sup>2h</sup>
 +
  • The ascendant Angellia founded a great library in (blank), recovered and translated the original Enkheiridion that the Twins
 +
    produced and recovered many other lost works.<sup>2f</sup>
 +
  • During the Time of the Long Sun starting in 822 BR the Morrowan monk Gordenn refined breakthrough agricultural and irrigation
 +
    techniques.<sup>2h</sup>
 +
  • And architectural genius Sambert designed and oversaw the construction of the Archcourt Cathedral.<sup>2h</sup>
 +
  • Copolius applied Grova’s methods and condensed his discoveries into the Crucibilus Synthetatus in 753 BR. Widespread use of Gilder’s
 +
    printing press allowed for the practice of alchemy outlined in the Crucibilus Synthetatus to become distributed amongst the public
 +
    and also established a unification of knowledge within the field.<sup>2h</sup>
  
=== Medieval Caspia ===
+
The Clockwork Renaissance further expanded clockwork technology into almost every aspect of life from time to telescopes. Despite these advancements there were other dire developments with consequences for the Immoren mainland that would not yet bear fruit. The self-declared “God of Caen” Toruk the Dragonfather entered the Scharde Islands in 1000 BR to establish the Nightmare Empire of the Cryx.<sup>2g</sup> In Ios the elven deities of the Divine Court departed from their fanes to find a path back into the Veld and prevent their gradual decay.<sup>2h</sup>
  
=== Modern Cygnar ===
+
=== Ogroth Occupation Era in Cygnar ===
  
 
== Geography ==
 
== Geography ==
Line 74: Line 111:
 
== Notes ==  
 
== Notes ==  
  
== References ==
+
== Sources ==
  
* <sup>1</sup> [[Iron Kingdoms: Kings, Nations, and Gods]] Page 10
+
* <sup>1</sup> [[Iron Kingdoms: Kings, Nations, and Gods]]
 +
**<sup>a</sup>: Page 8
 +
**<sup>b</sup>: Page 10
 +
**<sup>c</sup>: Page 252
 
* <sup>2</sup> [[Iron Kingdoms: Core Rules]]  
 
* <sup>2</sup> [[Iron Kingdoms: Core Rules]]  
**<sup>a</sup>: Page 18
+
**<sup>a</sup>: Page 17
**<sup>b</sup>: Page 21
+
**<sup>b</sup>: Page 18
**<sup>c</sup>: Page 22
+
**<sup>c</sup>: Page 21
**<sup>d</sup>: Page 17
+
**<sup>d</sup>: Page 22
 +
**<sup>e</sup>: Page 27
 +
**<sup>f</sup>: Page 28
 +
**<sup>g</sup>: Page 29
 +
**<sup>h</sup>: Page 30
 +
* <sup>3</sup> [[Forces of WARMACHINE: Mercenaries]]
 +
**<sup>a</sup>: Page 26
 +
* <sup>4</sup> [[Forces of HORDES: Legion of Everblight]]
 +
**<sup>a</sup>: Page 16
 +
* <sup>5</sup> [[Forces of Warmachine: Convergence of Cyriss]]
 +
**<sup>a</sup>: Page 23

Revision as of 06:28, 19 April 2019

Factions
Warmachine : Cygnar · Khador · Protectorate of Menoth · Cryx · Retribution of Scyrah · Convergence of Cyriss · Crucible Guard · Mercenaries (Llaelese Resistance · Hammer Strike · Talion Charter · Operating Theater)
Hordes : Trollbloods · Circle Orboros · Skorne · Legion of Everblight · Grymkin · Minions (Blindwater Congregation · Thornfall Alliance)

Template:Documentation

Kingdom of Cygnar

Cygnar.png
Cygnar Flag

CygnarMap.jpg
Cygnar Map

Leader: Julius Raelthorne
Common name: Cygnar
Pronunciation: SIG-nahr
Capital: Caspia
Formation: 202 AR
Government: Monarchy
Population: 8,870,000
Currency: Crown
Other names: Jewel of the Iron Kingdoms
Demonym: Cygnaran
Official language: Cygnaran
Other languages: Llaelese, Ordic, Rhulic, Khadoran

Cygnar, officially the Kingdom of Cygnar is a parliamentary monarchy in western Immoren.

Etymology

The name "Cygnar" originates from the Cygnus standard used by the Kingdom of Caspia during the rule of Benewic Govant, later King Benewic I of the Kingdom of Cygnar in 203 AR. His banner was a golden swan on a blue field, which remains in use as the official flag of Cygnar. 1b

History

Ancient Calacia

The first Menite city was established in 6500 BR at Icthier. The legendary Priest-King Cinot founded and ruled the city for four centuries. It remained the center of Menite civilization long after his death. In 5500 BR an expedition departed Icthier under the leadership of the priest Geth to spread the Menite faith in the uncivilized lands to the north. 2b

In 4000 BR the people of Icthier were forced to abandon their city because of drastic changes to the environment. This disaster is recorded as the Time of the Burning Sky. The Menites found refuge in the lands along the Black River. In 2800 BR Valent Thrace united the Menites and built a new city called Calacia at the mouth of the Black River. Calacia had stone walls which led to it being called the Shield of Thrace. 2c

Priest-King Golivant I led the army of Calacia against the worshipers of the Devourer Wurm. Golivant I attacked and burned a number of villages west of Calacia. Horfar Grimmr, a trollkin chieftain gathered various Molgur tribes for an attack on Calacia. Golivant I successfully defended the city and defeated Horfar Grimmr in personal combat. The Molgur withdrew after the death of their leader. 2d After ten more years of war the Calacians defeated the Molgur in 2200 BR. 2a

After Golivant I died his heir Golivant II was unable to keep the Calacians unified. Golivant II was killed and the kingdom disintegrated. His son Golivant III reunified the Menites of Calacia in 2051 BR.2d In 2050 BR he expanded the city and consecrated new fortifications to Menoth. Golivant III renamed the city Caspia. 2a Caspia became known as the City of Walls for the new defenses raised by Golivant III. 2d

Thousand Cities Era Caspia

The defeat of the Molgur in 2200 BR allowed Caspia to prosper amongst the south kingdoms in Western Immoren and ushered in the Thousand Cities Era as fortified towns sprang up and engaged in trade, alliances, and war. 1a The constant flux of peace and war between neighbors made war profitable for freelance soldiers and would give rise to the Charter, the rules and structures that all mercenaries operate under when taking on contracts and negotiating warfare to avoid conflicts of interest. 3a

The numerous city states around Caspia formed shifting alliances but over time these alliances settled around common customs, dialects, and trade alliances to form the major human ethnic groups that would define Cygnar.

North of Caspia, a loose confederation of city states allied with one another into the nation of Midar around 1850 BR. Along the coast west of Caspia, Thuria was established with the unification of clans around the Bay of Stone. 1c Thuria was a nation notable for its philosophers, orators, unified military, and expansive navy. Their singular advance northward by land and the sea was challenged when a hundred castellans formed Tordor and ended with the Tordoran Conquest around 1322 BR. 1a

The nations which would later constitute modern Cygnar; Caspia, Midar, and Thuria, were devoted to the worship of Menoth with the exception of Morrdh. After the Time of the Burning Sky some of the descendants of Cinot founded the kingdom of Morrdh north of Caspia in what would later be known as the Thornwood Forest. With the defeat of the Molgur the Morridianes stopped their worship of Menoth and began practicing necromancy, infernalism, and entered an alliance with the dragon Ethrunbal. 4a

After the ascension and widespread worship of the Twins, a final conflict with Midar in 1500 BR ended the reign of Morrdh. 1a The conflict created a diaspora of Morridianes into the rural regions of Cygnar and left a cultural scar upon the Cygnaran people. Morridianes are still addressed with suspicion and the profane evils that took place in the Thornwood during the time of Morrdh still compels profound wickedness to occur there.

Reconciliation

The spreading worship of Thamar, Morrow, destruction of Morrdh, and the rise of scions and ascendants brought about the prosecution of Thamarites and Morrowans in those areas that were dominated by devotion to Menoth. While the scions of Thamar and ascendants of Morrow, such as chaplain alchemist Solovin and potentional plague doctor Remel performed miracles 1e 1f witnesses were scarce. Menoth’s scrutators questioned the validity of Thamar’s and Morrow’s divinity until they convened with Morrowan leaders at the Divinium, their holy place of worship. 1f

Before the leaders of these two faiths meet to usher in an era of good feelings, an assassin and Thamarite, Khorva, received visions. These dreams foretold a path to ascendancy paved with the attending Morrowan primarch's murder. When ascendant Katrena; patron of valor, knighthood, and nobility, manifested and slew Khorva, Thamar herself appeared to claim Khorva while Morrow protected Katrena from Thamar's wrath. This event proved the divinity of the Twins to the scrutators and abated their prosecuting gaze for a time. 1f

This temporary peace would bring about an era of innovation known as the Clockwork Renaissance.

The Clockwork Renaissance in Cygnar

Clockwork Renaissance Humanity began its endeavor into intellectual exploration when the Gifts of Menoth (the Flame, Wall, Sheaf, and the Law) were revealed to and implemented by the priest-king Cinot. Technological development up to the Clockwork Renaissance was marked with periods of sparse growth. Kielamandes made significant advancements in mathematics, formal logic, astronomy, and architecture. The Twins were not only an upheaval to the spiritual realm of Urcaen but them and their subsequent ascendants and scions provided moments of advancement. Morrow was a prodigy in natural philosophy and mathematics and Thamar showed an interest in astronomy and was a linguistic genius.5a However, wars with the Molgur, Morrdh, and Menite persecutions also brought stagnation.2f

After the destruction of the Molgur, fall of the Morrdh kingdom, and reconciliation of Menite and Morrowan faiths the time for discovery was possible. Glasneagh of Ceryl invented an algorithm to isolate prime numbers, Tolonia of Caspia advanced trigonometry into an early form of precalculus, and a Thurian group known as the Cloutsdown Enumerators developed analytical mechanics.5a Together they brought about the Clockwork Renaissance. During this period the following contributions would be made.

 • In 1100 BR Voldu Grova, an Umbrean apothecary, applied quantitative experimentation to testing and categorizing alchemical 
   compounds.2f
 • Janus Gilder from Mercir invented the printing press.2f
 • Drago Salvoro, a Khardic engineer, invented the steam engine.2h
 • The ascendant Angellia founded a great library in (blank), recovered and translated the original Enkheiridion that the Twins
   produced and recovered many other lost works.2f
 • During the Time of the Long Sun starting in 822 BR the Morrowan monk Gordenn refined breakthrough agricultural and irrigation 
   techniques.2h
 • And architectural genius Sambert designed and oversaw the construction of the Archcourt Cathedral.2h
 • Copolius applied Grova’s methods and condensed his discoveries into the Crucibilus Synthetatus in 753 BR. Widespread use of Gilder’s 
   printing press allowed for the practice of alchemy outlined in the Crucibilus Synthetatus to become distributed amongst the public
   and also established a unification of knowledge within the field.2h

The Clockwork Renaissance further expanded clockwork technology into almost every aspect of life from time to telescopes. Despite these advancements there were other dire developments with consequences for the Immoren mainland that would not yet bear fruit. The self-declared “God of Caen” Toruk the Dragonfather entered the Scharde Islands in 1000 BR to establish the Nightmare Empire of the Cryx.2g In Ios the elven deities of the Divine Court departed from their fanes to find a path back into the Veld and prevent their gradual decay.2h

Ogroth Occupation Era in Cygnar

Geography

Administrative Divisions

Politics

Government

Law and Order

Foreign Relations

Military

Economy

Infrastructure

Science and Technology

Demographics

Ethnic Groups

Languages

Religion

Culture

See Also

Notes

Sources