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Cygnar

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Ogroth Occupation Era in Cygnar
=== Ogroth Occupation Era in Cygnar ===
When the black ships of the Ogroth crossed the Meredius with the help of infernal magics, none of the Thousand Cities would imagine their lasting impact upon the entirety of Western Immoren. Even those who lived in the wilds and borders of humanity were touched by the threat they embodied to the body and soul of nations. The gods who reside in Urcaen could not ignore them and in the end would intervene. The presence of the Ogroth lasted for 800 years and is broken into three eras. The initial 200 years of horrific conquest, 400 years of occupation, and 200 years of conquest.
 
 
'''Invasion'''
 
''You are ours. Your women, your children, they are no longer yours. You belong to us, your every breath, every drop of blood, every inch of skin. Every tear, every laugh, every broken bone, every drop of sweat is ours. You are the chattel of this land made fat by your own weakness. That I deign to speak to you this once is a warning. Your bodies in life are ours; in death, your souls shall also belong to us. – Ogroth warlord Kolegzein IV''
 
The regional division of the Thousand Cities era and the religious reconciliations that lead to the innovations of the Clockwork Renaissance would prove vulnerable to the unity of the Ogroth and their infernal technologies.
 
The shores of the Khardic Empire were the first to receive the Ogroth invaders and they were the first to fall. The horse lords of Khard and Umbrea, brought the greatest military land force that the Iron Kingdoms had witnessed, up to that point, to bear against the Ogroth but they were only rewarded with vast bloodshed. Without sorcerous aptitude and only relying upon divine miracles the horse lords could not match the war witches who commanded green fire and rained blood from the sky. Nor could they match the soldiers who wielded Fellblades and armor forged from fragmented souls that bore the visages of the damned. Alongside the Ogroth marched terrifying constructs, dreads, composed from tortured corpses and twisted iron. As causalities were inflicted upon the horse lords, the souls of the dead were visibly ripped from their bodies and pulled into large spiked cages. These souls were stored as sacrificial offerings for distant, alien godlike creatures known as Infernals.
 
Desperate the Umbrean horse lords resorted to necromancy. After many human sacrifices and desecrations, the old princes imbued the Black Crowns with the ability to raise their slain soldiers to serve once more, but even this was not enough to save them. Even though, the attempts of the horse lords to save themselves, their people, and their culture still leaves scares in the wilds of Umbrea where kurgans still conceal vast catacombs where deathless princes, animated by force of will and ancient necromancy, haunt lightless subterranean halls.
 
The other nations, jealous of the Khardic Empire’s scope and power, never mustered a unified defense. Instead, they were satisfied with the removal of a rival.
 
When the black ships sailed south, Todor sent their vast Dirgenmast Fleet to destroy the invaders but the fleet was never seen again. The great ships of the Dirgenmast fleet could not prevail against the black ships. The vast technology of Todor galleons could not match the knarrs of the Ogroth. After their decimation, freebooters whispered of long ships with oars that never tired and sails that bellowed from unseen winds.
The ancestors of the Cygnaran people attempted to stem the Ogroth’s push into the interior after the total collapse of Immoren’ s western coast with paddle steamers sailing along riverways. However, wherever the Ogroth’s conquered they enslaved the population to shape indomitable fortresses, infrastructure for logistics, and industries to manufacture unmitigated warfare. The late rearguard actions of the Thurians and Caspians were not resilient enough to stop a complete domination of Todor, Thuria, the Khard Empire in 569 BR, and Rynyr in 542 BR.
 
After 200 years of facing the Ogroth war machine, Caspia was the only human kingdom that arose during the Thousand Cities era to retain its own diminished sovereignty. By 433 BR Caspia only existed within the labyrinthine curtain walls of its capital. These walls that had been fortified and refortified for over 2,000 years before the Ogroth invasion by both Menite and Morrowan hands kept the Caspians safe from Ogroth intrusion. Behind the vast tracks of stone and mortar, Caspians faced starvation, population decline and bottlenecking, and complete cultural isolation for 300 years to retain their freedom. Until the Rebellion, Caspia’s last contact with the outside world would be with the Ogroth warlord Kolegzein IV after he deceived Primarch Gallumus and Heirarch Sadron IV into leaving the city walls under a flag of peace. The warlord cut their throats and drank the warm blood of these two pontifices to prove to the Caspians that the gods of humanity could not save them.
=== Founding of Cygnar ===
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