|14.97 kg (necrotite)
29.94 kg (coal)
|16 hours general
2 hours combat
|Initial service date
The Stalker was the result of innovations by enterprising necrotechs in the 500s AR. No mainland authority can trace its true inception date, and so careful do Cryxian forces strip battlefields of Stalker wrecks that mainland militaries debated the its existence for generations.
With a shadowy hull that seemingly writhes and ripples in the light, the Stalker is nearly indiscernible from a distance. It brings death with little warning as it hisses from out of the mist or behind cover. Moving swiftly forward on its slender but powerful spiny legs like a great insect, a Stalker springs effortlessly over any obstacle in its path. Once within reach of its prey, it lashes out with its threshing blades for a quick, decisive kill. Stalker blades are coated with a necrotic agent that saturates wounds, weakens even the hardiest victims, and disrupts the power fields of enemy warcasters. Stalkers feed on the mystic energies of their victims, expending it in relentless attacks.
The Stalker's ability to pursue its target relentlessly while evading all other enemies makes it doubly maddening. A Stalker cannot be seen, studied, or predicted, and shall never become obsolete.
The simple and plentiful nature of their components allows assembly of bonejacks under almost any conditions. A Stalker can be created by a single necrotech from proper materials in a few scant weeks.