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Warmachine : Cygnar · Khador · Protectorate of Menoth · Cryx · Retribution of Scyrah · Convergence of Cyriss · Crucible Guard · Mercenaries (Llaelese Resistance · Hammer Strike · Talion Charter · Operating Theater)
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Kingdom of Cygnar

Cygnar.png
Cygnar Flag

CygnarMap.jpg
Cygnar Map

Leader: King Leto Raelthorne, the Younger
Common name: Cygnar
Pronunciation: SIG-nahr
Capital: Caspia
Formation: 202 AR
Government: Kingdom
Population: 8,870,000
Currency: Crown
Other names: N/A
Demonym: Cygnaran
Official language: Cygnaran
Other languages: Llaelese, Ordic, Rhulic, Khadoran, Sulese

The Kingdom of Cygnar, commonly known as Cygnar [...]

Strife and turmoil, blood and sweat, gun smoke and blazing arcane fire: all of these accompany the blue and gold banner of the Cygnus into battle. Cygnar is a protector of its people at odds with many forces that seek its strength and prosperity for their own. Now Cygnar’s proud military, seasoned by bloody warfare, protects the nation from the wolves of Khador, the pious fires of the Protectorate of Menoth, and the undying legions of Cryx. Forged on the anvil of war

Cygnar’s military forces grow more experienced with each passing day. However, as the Crown calls for recruits and rewards the valiant with gold coin and commissions earned in service, the ominous pressures of a war on many fronts drains the nation’s coffers. Younger and younger recruits enlist each day, and the training period for infantry has intensified.

Many say that Cygnar’s vanguard is their advanced mechanika; indeed, the nation is unequaled in the synthesis of magic and science. Their advanced technology is evident in the varied strengths of their troops from specialty forces such as the fabled Stormblades and units of gun mages down to trencher and long gunner infantry. The Royal Navy too is peerless in its might because of mechanika support for its ships, and it has become crucial in preventing incursions from the sea in recent times. As new warjacks trundle off assembly lines, mechaniks find themselves forced to implement alterations in the field to suit the conditions of combat. It would seem that war is changing the pace of Cygnar’s technology as swiftly as it is changing the pace of its people. Their foundries produce more weapons, warjacks, alchemical components, and material to support the war effort, and goods and rare materials throughout the kingdom are now rationed for the military.

In truth, the Cygnaran spirit resting in the hearts of its soldiers is the military’s true strength. Even after massive losses over the past campaign season, so many of them are still eager to take up arms and fight despite the risks. They are more than willing and ready to defend themselves and their beloved kingdom from those who would crush the principles of freedom and all for which Cygnar stands.

Geography

Cygnar is located on the southwestern coast of the Iron Kingdoms. It's vast southwestern coast faces Cryx to the south, across the Broken Coast. To the east lies the Protectorate of Menoth. To the north lies Ord, The Thornwood forest, Occupied Llael, and arch rival Khador beyond.

Culture

Church of Morrow

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Technology

Lightning Based Weapon

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For this reason, dummy text usually consists of a more or less random series of words or syllables. This prevents repetitive patterns from impairing the overall visual impression and facilitates the comparison of different typefaces. Furthermore, it is advantageous when the dummy text is relatively realistic so that the layout impression of the final publication is not compromised.

Military Forces

Cygnar Warcasters

Cygnar Warjacks

Template:Navbox Immoren Template:Navbox Cygnar